About Me

I am Paul. Twenty-three years old and with a bachelor’s degree of science in User Experience Design. I like bodybuilding, programming, cooking and traveling.

I work hard and passionately on my own projects or in a company as an employee.

In my resume you can learn more about my experience and in my portfolio you can see my previous work.

Also feel free to contact me if you have more questions.

Thanks for stopping by and stay healthy!

Latest Projects

Tap And Toss

A small personal side-project. A hyper casual game where you need to hit the side that got the fitting color with the ball. It is a good game to improve reaction time.

It offers several modes and has an online leaderboard included. You can also collect various outfits for the ball.

You can download it for free on iOS and Android.

Ling

A student project where we developed an app for learning a new language by playing games. The team consisted of four students Max Kriwogorski, Hikari Otsu and Yu Wang. The project was supervised by Tim Schöls. We designed a prototype in Figma and programmed it separately with the Unity Engine. 

The outcome was a high fidelity unity prototype supporting different game modes in multi and single player. We also build a fully functional vocabulary system to save words.

We also planned to integrate a chat system for communicating with real natives.

TraX

A student project where we developed an app for trackable things and a brand design for the TraX brand. The app is a prototype and will only receive data from cars for now. Some features are fully developed others are still in the prototype phase.
The project was developed using the Microsoft Azure Cloud, which made it possible to include a login system and store data on the Microsoft server.

PUMP

A personal project where I built a fully functional fitness app for bodybuilders. It has a lot of features such as training calculations and analyzation.

It is available to download for Android and iOS.

Connected Car Information Graphic

A student project where we collected data in a survey about car data and their relevance. 

We then created a WebGL environment with Unity and hosted the interactive information graphic on my website.

The application is only available for desktop users.